Infinite Sunset's personal blog


Your inner sound

Sometimes I discover a place in our beloved virtual world of Second “Lie”, which I need to share. A place that is so rare and precious that there is a danger in sharing it. Shall I share and risk to make it more public or should I enjoy it with the few people who know it? In this case, I want to share, because this place can do a little magic to you. Stress and all the negative influence may fall from you, if you visit “The Bable“. A place that will make you listen to yourself again. If you drop in, you will find yourself in a white place and upwards to the sky you will see some stairs surrounded by black blocks. You will hear a hypnotic minimalistic background “beat” and if you touch one of the black cubes they will play a sound fitting to that beat which will instantly create a unique ambient music. Touch the cubes the way you are feeling deep inside you and maybe you suddenly will listen to your inner sound.  Playing on the blocks is like playing the wind-chime of your soul. Take your time an walk around, touch a cube from time to time and become calm and peaceful. But do not tell to many friends about the little secret we share with this special place.

Beside that, this is the best piece of interactive art I ever have seen in Second Life. I don’t want to spoil to much. I hope you will enjoy and maybe you will add a comment to this article in my blog how you felt or what you think about.


OpenSim: A little story of a closed-user micro grid

It has been a while since I have been in my little own closed grid, which I run for some of my oldest SL friends. In the last months of 2007 we did your first steps. And now we can feel a little bit comfortable in our exile. We got the basic things we need, and the content does look very nice. If you run a micro grid, things develop very very slow. From time to time you get a new curious visitor, mostly a friend of a friend. They drop in, are enthusiastic, see the work that has to be done and leave.  Just 1% of the visitors stay and try to contribute whatever they are able to give. I did spend ~ 3000 EUR over the time for the server infrastructure and do spend a lot of time to keep things running. Technically and as contact person for the needs of the grid users. In the early days of our micro grid we decided to keep it as  closed usergroup grid and not to connect trough hypergrid. In first it was the fear of content theft about their stuff that they did create in our grid.  After a while we saw that it is good to have a kind of “INVITE ONLY” grid. So we could control who we let in. We did not want any weirdos, or lets say no users that are much more weirdo than us ;-).  Another slowing down decision has been, not to have an inworld currency, most of us left SL because of the bad economy or the wrong decisions of Linden Lab, which is in the conclusion pretty the same :-). If you got no currency you will not attract professional content creators. Soon we did realize that and did no longer cry about that. We where facing copyright discussions and solved them and decided that the respect of the copyright is a very high good. Even if we are closed. In doubt, we delete “shady” content. Better safe than sorry. Even in our micro grid we had some bad blood due to strong personality by what we lost some valuable users which are hard to replace. In a micro community every head is a mastermind and more than important. And for me it had been hard to take care of all the problems you are facing if you run a grid. I soon decided not to go to deep into human relationship issues. I just always tried to keep it on a moderate level between the fronts. And where are we now?

We were facing times of silence, where nothing seem to happen, where no one logs in for a week. And we have high weeks where for some reason many people are online and creating content. Mainly people are online while the grid founders are online too. I guess people really need a permanent contact person and a kind of guide. It is nice to work on things and no one is distracting you. But it can be very lonesome…much much to lonesome there. If no one is there to “show and tell” why build? Is the question I ask myself the most and I guess others are asking the same question in other grids too. That’s our story so far.  I truly hope that the end of the summertime will get people back to fun-work in our little paradise-like-utopia-exile. I promise to blog a little bit more about our opensim-grid activity  in future. If that is stuff that matters…in anyway.

Product review: New Trails -Adorned Fallen Tree

It is no secret that I like virtual stuff which has the torn look of something that is used, old and dirty.I never liked that shiny new polished object that much. Today I did follow an ad which is no thing that I do very often. The attached snapshot looked very promising. Visiting the object inworld did not disappoint me. Vitrail Illios did create a great piece of old rotten wood with so much details, so well chosen textures. This objects does shows again how great content in Second Life can be if the right designer did create it. Unfortunately there is a scary mixture of great next generation stuff and old time vintage early days stuff in SL. I really like the creativity people spend to create things. But to be honest, if you are not at last half as good as a designer like Vitrail Illios, stop selling your crap, save your shop rent and stop being frustrated that nobody will buy your creations. But take work like his as measure of quality for your own work. Improve you work and work harder providing that you are going to sell it. I am not saying that I don’t respect the work of amateurs but I don’t like many of them being over-proud, not able to take critique and flooding endless malls where you as costumer waste time to nuzzle though b-rated goods.

In the case of the “New Trails -Adorned Fallen Tree” , this product will get a “must buy” rating from me. 🙂

Here is the SLURL to the location. Take the time to look around the place, you will find many more great stuff for landscaping.


The temperature outside is up to 38°C, and inside at 28 °C. It seems that my brain is operating in a not known mode and so I do things I usually do not. Like walking around in boxers or buying virtual pets…

WTF? Pets? Yes! Yesterday my nerdish, geeky, all worlds best female friend, came up with a SL landmark I should be dying to see.  So far to the background story. We teleported to a virtual tamagotchi-thingy like selling point. At first I was going..”yes..cute..ah again..a virtual pet” . But after taking a look at the idea behind the virtual pet, made me smile. Because virtual worlds need more creative content like this.

We decided to take a look at the animal creators sim too…

The team of did create a virtual bunny micro cosmos. Their SIM looks like a little girls dream and you may start to barf about the cuteness, but far apart from that. They created an entertaining product line. You can buy a bunny nest and some basic food and water. You can choose your bunny out of many different races and properties. We  did  not find bunny nests at their SIM, just starter packs, so the landmark above may be a good starting point to get a bunny with the properties you like. If you want a special race.

Once your bunny is born you will have to deliver some food etc. . It does not take to much attention and the costs for the food are moderate if you…well ..if you not to decide to breed. Yes, you did read right. And this is where the fun starts. You can bring together a pair of bunny and if you treat them right you soon will have some baby bunny. You may end up like Cpt. Kirk and his tribbles. The impressing thing about that bunny funny product is. They did build in some genetic rules. So your baby bunny will have some characteristics from his parents.  In the worst case you will have a mutant bunny. As natural born shopping addicted we did buy a bunny each and set it up. My little one is called “bun bun”, named after the a toy bunny meekakitty did create as give-away some weeks ago.

Behind the fun, there is a high level of creativity. One of those user driven business, people, costumers like. I urge the content creators in SL to create more such great stuff. And I urge Linden Lab to take care of them and not to scare them off Second Life by chaotic Linden Lab business behaviour.

Well yes, I am going mad, yes it is too hot today. But hey, at last I take my time every day in life to play. When did you play the last time in your life? So get your bunny NOW and enjoy life! I am out now, at the coast, fishing virtual. But that is another insane story….

Bun Bun's first hops

Your Infinite Sunset.

Visiting: The next day

If it is to perfect, it is not perfect!”. And so I like virtual environments which have that special kind of grunge look. Everybody who knows the movie Bladerunner will like the Second Life Region, called THE NEXT DAY(SLURL). High class textures on a very detailed objects. It is dark, it is rainy, it is foggy. Neon sings and futuristic architecture make it a flash forward to a major city in probably fifty years. Maybe a metropolis we know may look like that.

THE NEXT DAY - city skylineThe light FX and the massive use of glow/bloom FX make this region absolute brilliant. Once you step in, you feel the urge to discover every single detail. I did stop every few steps to look around, to rotate my camera, to suck up the fine details and to get that certain feeling that your are really here. Don’t make the mistake to zoom out to far, it will interrupt the feeling of your own physical presence and ruin the fun in discovering.

THE NEXT DAY - undergroundIf you dare, go underground and discover long corridors, branches and some doors to private chambers, which are locked. Even here in the underground. It is perfect, high level builds, it does look just the way you are accidentally expecting it to be. Just out of your mind. The builders have a very high level of empathic. You soon will find yourself as a character out of a sci-fi movie. Which is good for this region. Because it is a roleplay region. DCS and roleplay are very welcome.

Impressive sculpted statues Nice details everywhere…
…all in all a great scenery!

And now to my ratings. I will give from now on to every visitation I will blog about.

Idea: 90%
Realisation: 95%
Object design: 95%
Textures: 95%
Lighting: 95%
My Immersion: 90%
Ssound FX: –
Over all impression: 93,33 %