OpenSim: A little story of a closed-user micro grid
It has been a while since I have been in my little own closed grid, which I run for some of my oldest SL friends. In the last months of 2007 we did your first steps. And now we can feel a little bit comfortable in our exile. We got the basic things we need, and the content does look very nice. If you run a micro grid, things develop very very slow. From time to time you get a new curious visitor, mostly a friend of a friend. They drop in, are enthusiastic, see the work that has to be done and leave. Just 1% of the visitors stay and try to contribute whatever they are able to give. I did spend ~ 3000 EUR over the time for the server infrastructure and do spend a lot of time to keep things running. Technically and as contact person for the needs of the grid users. In the early days of our micro grid we decided to keep it as closed usergroup grid and not to connect trough hypergrid. In first it was the fear of content theft about their stuff that they did create in our grid. After a while we saw that it is good to have a kind of “INVITE ONLY” grid. So we could control who we let in. We did not want any weirdos, or lets say no users that are much more weirdo than us ;-). Another slowing down decision has been, not to have an inworld currency, most of us left SL because of the bad economy or the wrong decisions of Linden Lab, which is in the conclusion pretty the same :-). If you got no currency you will not attract professional content creators. Soon we did realize that and did no longer cry about that. We where facing copyright discussions and solved them and decided that the respect of the copyright is a very high good. Even if we are closed. In doubt, we delete “shady” content. Better safe than sorry. Even in our micro grid we had some bad blood due to strong personality by what we lost some valuable users which are hard to replace. In a micro community every head is a mastermind and more than important. And for me it had been hard to take care of all the problems you are facing if you run a grid. I soon decided not to go to deep into human relationship issues. I just always tried to keep it on a moderate level between the fronts. And where are we now?
We were facing times of silence, where nothing seem to happen, where no one logs in for a week. And we have high weeks where for some reason many people are online and creating content. Mainly people are online while the grid founders are online too. I guess people really need a permanent contact person and a kind of guide. It is nice to work on things and no one is distracting you. But it can be very lonesome…much much to lonesome there. If no one is there to “show and tell” why build? Is the question I ask myself the most and I guess others are asking the same question in other grids too. That’s our story so far. I truly hope that the end of the summertime will get people back to fun-work in our little paradise-like-utopia-exile. I promise to blog a little bit more about our opensim-grid activity in future. If that is stuff that matters…in anyway.
This entry was posted on 17/08/2010 by infinitesunset. It was filed under 3D objects, Content creation, Meta, OpenSim, Personal and was tagged with community, content, grid, human, Linden Lab, opensim, opensimulator, SL.